Press Release: Gamehaus Holdings Inc. Announces Unaudited Financial Results for the Second Quarter of Fiscal 2026 Ended December 31, 2025

Dow Jones03-23

SHANGHAI, March 23, 2026 /PRNewswire/ -- Gamehaus Holdings Inc. ("Gamehaus" or the "Company") (Nasdaq: GMHS), a technology-driven mobile game publisher, today announced its unaudited financial results for the second quarter of fiscal year 2026 ended December 31, 2025.

Second Quarter of Fiscal Year 2026 Financial Highlights

   -- Total revenue was US$26.3 million, representing a 7.8% decrease from 
      US$28.5 million in the second quarter of fiscal year 2025. In-app 
      purchases contributed US$23.9 million, while advertising revenue reached 
      US$2.4 million. 
 
   -- Total operating costs and expenses were US$25.4 million, representing a 
      10.1% reduction from US$28.3 million in the second quarter of fiscal year 
      2025. 
 
   -- Net income was US$0.9 million, representing a 151.2% increase from US$0.4 
      million in the second quarter of fiscal year 2025. 

Second Quarter of Fiscal Year 2026 Operating Highlights

 
                                     For the Three Months Ended 
in thousands, except percentages             December 31, 
                                   ------------------------------- 
                                       2025                2024 
                                   ------------         ---------- 
Average MAUs([) (1])                      2,760              3,832 
Average DAUs([) (2])                        499                716 
ARPDAU([3) (])                            0.566              0.440 
Average DPUs([4) (])                         13                 15 
Average Daily Payer Conversion 
 Rate([5])                                  2.5%               2.1% 
Average 7D Retention Rate([6])              8.7%              10.2% 
 
 
 
([1]) Average Monthly Active Users, or Average MAUs, is defined as the number 
of individual users who play a game during a particular month. 
([2]) Average Daily Active Users, or Average DAUs, is defined as the number of 
individual users who play a game on a particular day. 
([3]) Average Revenue Per Daily Active User, or ARPDAU, is calculated by 
dividing revenue generated during a specific period by the Average DAU for 
that period, then further dividing by the number of days in the period. 
([4]) Average Daily Paying Users, or Average DPUs, is defined as the number of 
individuals who made a purchase in a game during a particular day. 
([5]) Average Daily Payer Conversion Rate is calculated by dividing Average 
DPUs for a specific period by the Average DAUs for that period. 
([6]) Average Day Seven Retention Rate is calculated by dividing the number of 
new users who continue using the app on the seventh day after installation for 
a specific period by the total number of new users for that period. 
 

Mr. Feng Xie, founder and chairman of Gamehaus, commented: "We are pleased with our second quarter results, which demonstrate continued progress in our transition toward a more efficient and sustainable operating model. Revenue of $26.3 million came in near the upper end of ourrevenue forecast for the second quarter, and more importantly, net income grew approximately 151% period-over-period while operating margin expanded to 3.3% from 0.8% in the year-ago period. These improvements reflect the cumulative impact of the disciplined adjustments we have made across our cost structure, user acquisition strategy, and product portfolio over the past several quarters. Looking ahead, we are advancing a diversified product pipeline across both RPG and Puzzle genres, with multiple titles moving into active development and scheduled launches. We remain focused on strengthening our platform capabilities and leveraging AI-driven efficiencies to position us for our next phase of growth."

Second Quarter of Fiscal Year 2026 Unaudited Financial Results

Revenue

Total revenue was US$26.3 million in the second quarter of fiscal year 2026, decreasing 7.8% from US$28.5 million in the second quarter of fiscal year 2025. The decline primarily resulted from the Company's reduction in user acquisition spending, which was a strategic move to optimize resource allocation and redirect investment toward the development of new game categories and upcoming projects, as well as their subsequent launch and promotion, aiming to strengthen the Company's game portfolio and support sustainable long-term growth.

Advertising costs decreased by 18.9% in the second quarter of fiscal year 2026 compared to the second quarter of fiscal year 2025, resulted in reduced traffic and user acquisition, which in turn affected revenue performance. In-app purchase revenue decreased 6.4% to US$23.9 million in the second quarter of fiscal year 2026 from US$25.5 million in the second quarter of fiscal year 2025, while advertising revenue was US$2.4 million in the second quarter of fiscal year 2026, compared to US$3.0 million in the second quarter of fiscal year 2025. These headwinds were partially offset by enhanced in-game content and live-ops features, which continued to drive engagement and monetization among the Company's existing player base.

Additionally, the Company is actively expanding its pipeline of games, with new titles in the Puzzle and RPG genres currently in the development and testing phase. The Company strategically allocated marketing budgets to support these products and intends to launch extensive promotional campaigns upon their commercial release.

Operating Costs and Expenses

Total operating costs and expenses were US$25.4 million in the second quarter of fiscal year 2026, representing a 10.1% reduction from US$28.3 million in the second quarter of fiscal year 2025.

   -- Cost of revenue decreased by 10.2% to US$12.2 million in the second 
      quarter of fiscal year 2026, from US$13.5 million in the second quarter 
      of fiscal year 2025. The decrease was primarily due to lower platform 
      fees and reduced profit-sharing payments to game developers. 
 
   -- Research and development expenses increased 7.5% to US$2.1 million in the 
      second quarter of fiscal year 2026, from US$2.0 million in the second 
      quarter of fiscal year 2025. The increase was mainly attributable to the 
      Company's strategic collaborations with multiple developers throughout 
      the development and testing phases. 
 
   -- Selling and marketing expenses decreased by 18.4% to US$9.7 million in 
      the second quarter of fiscal year 2026, from US$11.9 million in the 
      second quarter of fiscal year 2025. The reduction was primarily driven by 
      a US$2.1 million decline in advertising costs related to player 
      acquisition and retention, consistent with the Company's strategy to 
      scale back promotional spending amid volatile ad performance across major 
      platforms and to optimize efficiency for mature titles. 
 
   -- General and administrative expenses were US$1.4 million in the second 
      quarter of fiscal year 2026, representing an increase of 65.5% from 
      US$0.9 million in the second quarter of fiscal year 2025. The increase 
      was primarily attributable to higher salary expenses primarily associated 
      with the Company's efforts to improvecorporate governance, financial 
      reporting, and investor relations capabilities as a public company, as 
      well as the strengthening of the management team and key functional roles 
      as part of its strategic workforce planning to support business expansion 
      and long-term growth. 

Operating Income

Operating income was US$0.9 million in the second quarter of fiscal year 2026, compared to US$0.2 million in the second quarter of fiscal year 2025. Operating margin was 3.3% in the second quarter of fiscal year 2026, compared to 0.8% in the second quarter of fiscal year 2025.

Other Income, Net

Other income, net, which mainly included the Company's non-operating income and expenses, interest income and expenses, investment income (loss), and other income and expenses, was US$0.1 million in the second quarter of fiscal year 2026, compared to US$0.2 million in the second quarter of fiscal year 2025.

Net Income

Net income was US$0.9 million for the second quarter of fiscal year 2026, compared to US$0.4 million in the second quarter of fiscal year 2025. Net income attributable to Gamehaus Holdings Inc.'s shareholders per ordinary share was US$0.02 for the second quarter of fiscal year 2026, compared to US$0.01 in the second quarter of fiscal year 2025.

Cash and Cash Equivalents

Cash and cash equivalents were US$17.4 million as of December 31, 2025, compared to US$15.2 million as of June 30, 2025, which the Company believes is sufficient to meet its current liquidity and working capital needs for the next 12 months.

Business Outlook

For the third quarter of fiscal year 2026 ending March 31, 2026, the Company expects its total revenue to be in the range of approximately US$24 million to US$26 million. This forecast reflects the Company's current and preliminary view of its expected financial performance, business situation and market condition, which is subject to change.

Recent Development

Share Repurchase Plan Update

In August 2025, the board of directors of the Company approved a share repurchase plan, pursuant to which the aggregate value of Class A ordinary shares authorized for repurchase under the plan through August 28, 2026 shall not exceed US$5 million. Repurchases may be made from time to time through open market transactions at prevailing market prices, in privately negotiated transactions, in block trades, and/or through other legally permissible means, including through the use of trading plans, intended to qualify under Rule 10b-18 under the Securities Exchange Act of 1934, as amended, in accordance with applicable securities laws and other restrictions and subject to market conditions and in accordance with applicable federal securities laws. The timing and actual amount of repurchases will be determined at the discretion of the Company's management, based on factors including share price, trading volume, market conditions, business outlook, and capital allocation priorities.

As of December 31, 2025, the Company had repurchased approximately 370,000 of its Class A ordinary shares for approximately US$459,000.

Conference Call Information

The management team of Gamehaus will host a conference call at 08:00 A.M. Eastern Time on Monday, March 23, 2026 (08:00 P.M. Beijing/Hong Kong time on the same day) to discuss the financial results. In advance of the conference call, all participants must use the following link to complete the online registration process. Upon registering, each participant will receive access details for this conference including a conference passcode, a unique PIN number (personal access code), dial-in numbers, and an e-mail with detailed instructions to join the conference call.

Participant Online Registration: https://dpregister.com/sreg/10207119/10368ff0a4d

A live and archived webcast of the conference call will be available on the Company's Investor Relations website at https://ir.gamehaus.com/.

About Gamehaus

Gamehaus Holdings Inc. is a technology-driven global mobile game publisher dedicated to bridging creative studios and players worldwide. With a portfolio spanning mid-core and casual games, Gamehaus delivers full-stack publishing support across market insights, user growth, live-ops, data analytics and monetization optimization. With a vision to be the go-to partner for creative teams, the company specializes in combining global publishing reach with AI- and data-powered solutions to help partners build lasting success. For more information, please visit https://ir.gamehaus.com.

Forward-Looking Statements

Certain statements in this announcement are forward-looking statements, including, but not limited to, the Company's business plan and outlook. These forward-looking statements involve known and unknown risks and uncertainties and are based on the Company's current expectations and projections about future events that may affect its financial condition, results of operations, business strategy and financial needs. Investors can find many (but not all) of these statements by the use of words such as "approximates," "believes," "hopes," "expects," "anticipates," "estimates," "projects," "intends," "plans," "will," "would," "should," "could," "may", or other similar expressions in this press release. The Company undertakes no obligation to update or revise publicly any forward-looking statements to reflect subsequent occurring events or circumstances, or changes in its expectations, except as may be required by law. Although the Company believes that the expectations expressed in these forward-looking statements are reasonable, it cannot assure you that such expectations will turn out to be correct, and the Company cautions investors that actual results may differ materially from the anticipated results due to various risks and uncertainties, including but not limited to those described under the "Risk Factors" section in the Company's annual report on Form 20-F filed with the U.S. Securities and Exchange Commission.

Investor Relations Contact

Gamehaus Holdings Inc.

Investor Relations Team

Email: IR@Gamehaus.com

The Blueshirt Group

Mr. Jack Wang

Email: Gamehaus@TheBlueshirtGroup.co

 
             GAMEHAUS HOLDINGS INC. AND ITS SUBSIDIARIES 
           UNAUDITED CONDENSED CONSOLIDATED BALANCE SHEETS 
   (Amount in USD dollars, except for number of shares or otherwise 
                                noted) 
 
                                                   As of 
                                        ---------------------------- 
                                         December 31,     June 30, 
                                             2025           2025 
                                        --------------  ------------ 
                                         (Unaudited)     (Audited) 
ASSETS 
CURRENT ASSETS: 
Cash and cash equivalents                $  17,355,214  $ 15,234,745 
Short-term investments                       2,609,549     1,345,154 
Accounts receivable                          9,876,025    10,423,418 
Advanced to suppliers                        9,737,823     9,442,382 
Prepaid expenses and other current 
 assets                                      3,599,492     3,128,788 
                                            ----------   ----------- 
TOTAL CURRENT ASSETS                        43,178,103    39,574,487 
                                            ----------   ----------- 
 
NON-CURRENT ASSETS: 
Plant and equipment, net                       142,139       124,503 
Intangible assets, net                       4,619,603     5,001,523 
Right-of-use assets, net                       332,610       512,647 
Equity investments                           1,951,542     1,995,021 
                                            ----------   ----------- 
TOTAL NON-CURRENT ASSETS                     7,045,894     7,633,694 
                                            ----------   ----------- 
TOTAL ASSETS                             $  50,223,997  $ 47,208,181 
                                            ==========   =========== 
 
LIABILITIES 
CURRENT LIABILITIES: 
Short-term borrowing                     $     286,000  $          - 
Accounts payable                            10,112,213    10,752,234 
Contract liabilities                         1,711,540     1,871,120 
Accrued expenses and other current 
 liabilities                                 1,473,620       903,252 
Lease liabilities                              262,856       463,064 
Taxes payable                                   75,570        51,599 
                                            ----------   ----------- 
TOTAL CURRENT LIABILITIES                   13,921,799    14,041,269 
                                            ----------   ----------- 
 
NON-CURRENT LIABILITY: 
Lease liabilities                               33,090        58,517 
                                            ----------   ----------- 
TOTAL NON-CURRENT LIABILITY                     33,090        58,517 
                                            ----------   ----------- 
TOTAL LIABILITIES                        $  13,954,889  $ 14,099,786 
                                            ==========   =========== 
 
SHAREHOLDERS' EQUITY: 
Class A ordinary shares (par value of 
 $0.0001 per share; 900,000,000 shares 
 authorized, 49,520,156 and 37,971,245 
 shares issued and outstanding as of 
 December 31, 2025 and June 30, 2025, 
 respectively)                                   4,952         3,797 
Class B ordinary shares (par value of 
 $0.0001 per share; 100,000,000 shares 
 authorized, 7,799,057 and 15,598,113 
 shares issued and outstanding as of 
 December 31, 2025 and June 30, 2025, 
 respectively)                                     780         1,560 
Additional paid-in capital                  10,953,826    10,954,201 
Treasury Stock                               (458,738)             - 
Retained earnings                           26,435,808    23,543,001 
Accumulated other comprehensive loss         (423,266)   (1,276,222) 
                                            ----------   ----------- 
TOTAL GAMEHAUS HOLDING INC'S 
 SHAREHOLDERS' EQUITY                       36,513,362    33,226,337 
Non-controlling interests                    (244,254)     (117,942) 
                                            ----------   ----------- 
TOTAL SHAREHOLDERS' EQUITY                  36,269,108    33,108,395 
                                            ----------   ----------- 
TOTAL LIABILITIES AND SHAREHOLDERS' 
 EQUITY                                  $  50,223,997  $ 47,208,181 
                                            ==========   =========== 
 
 
                     GAMEHAUS HOLDINGS INC. AND ITS SUBSIDIARIES 
              UNAUDITED CONDENSED CONSOLIDATED STATEMENTS OF OPERATIONS 
                              AND COMPREHENSIVE INCOME 
       (Amount in USD dollars, except for number of shares or otherwise noted) 
 
 
                                   For the                       For the 
                              Three Months Ended             Six Months Ended 
                                 December 31,                  December 31, 
                         ----------------------------  ---------------------------- 
                             2025           2024           2025           2024 
                         -------------  -------------  -------------  ------------- 
                          (Unaudited)    (Unaudited)    (Unaudited)    (Unaudited) 
REVENUE                  $  26,295,028     28,518,928  $  54,033,904  $  58,488,446 
OPERATING COST AND 
EXPENSES 
  Cost of revenue         (12,155,827)   (13,542,268)   (25,438,752)   (27,565,976) 
  Research and 
   development 
   expenses                (2,131,820)    (1,983,658)    (3,311,498)    (2,985,550) 
  Selling and 
   marketing expenses      (9,728,443)   (11,914,898)   (20,570,983)   (24,450,883) 
  General and 
   administrative 
   expenses                (1,408,092)      (850,824)    (2,841,247)    (1,763,336) 
                          ------------   ------------   ------------   ------------ 
OPERATING INCOME         $     870,846  $     227,280  $   1,871,424  $   1,722,701 
                          ------------   ------------   ------------   ------------ 
 
OTHER INCOME 
(EXPENSES): 
   Investment income 
    (loss), net              (122,761)         24,668        557,325          5,225 
   Interest income             160,652        124,896        335,284        279,386 
   Other income, net            32,755         65,102         40,399         52,161 
                          ------------   ------------   ------------   ------------ 
       Total other 
        income, net             70,646        214,666        933,008        336,772 
                          ------------   ------------   ------------   ------------ 
 
INCOME BEFORE INCOME 
 TAXES                         941,492        441,946      2,804,432      2,059,473 
 
INCOME TAXES EXPENSES         (25,792)       (77,406)       (38,270)      (128,236) 
                          ------------   ------------   ------------   ------------ 
NET INCOME                     915,700        364,540      2,766,162      1,931,237 
Less: net loss 
 attributable to 
 non-controlling 
 interests                    (63,206)       (38,950)      (126,645)       (29,502) 
NET INCOME 
 ATTRIBUTABLE TO 
  GAMEHAUS HOLDINGS 
 INC'S  SHAREHOLDERS           978,906        403,490      2,892,807      1,960,739 
 
OTHER COMPREHENSIVE 
INCOME 
Net income                     915,700        364,540      2,766,162      1,931,237 
 Foreign currency 
  translation 
  adjustment, net of 
  tax                        1,172,520      1,428,152        853,289      (180,335) 
                          ------------   ------------   ------------   ------------ 
TOTAL COMPREHENSIVE 
 INCOME                  $   2,088,220  $   1,792,692  $   3,619,451  $   1,750,902 
Less: total 
 comprehensive loss 
 attributable to non- 
   controlling 
 interests                    (62,927)       (38,304)      (126,312)       (28,495) 
                          ------------   ------------   ------------   ------------ 
TOTAL COMPREHENSIVE 
 INCOME   ATTRIBUTABLE 
 TO GAMEHAUS 
   HOLDINGS INC'S 
 SHAREHOLDERS                2,151,147      1,830,996      3,745,763      1,779,397 
                          ============   ============   ============   ============ 
 
BASIC AND DILUTED 
EARNINGS PER   SHARE: 
Net income 
attributable to 
Gamehaus Holdings 
Inc's   shareholders 
per share 
   Basic and diluted     $        0.02  $        0.01  $        0.05  $        0.04 
                          ============   ============   ============   ============ 
 
Weighted average 
shares outstanding 
used in   calculating 
basic and diluted 
income per share 
 Basic and diluted       $  53,310,709  $  50,000,000  $  53,437,778  $  50,000,000 
                          ============   ============   ============   ============ 
 
 
 
* Presented on a retroactive basis to reflect the reverse recapitalization. 
 

View original content:https://www.prnewswire.com/news-releases/gamehaus-holdings-inc-announces-unaudited-financial-results-for-the-second-quarter-of-fiscal-2026-ended-december-31-2025-302721908.html

SOURCE Gamehaus Holdings Inc.

 

(END) Dow Jones Newswires

March 23, 2026 06:00 ET (10:00 GMT)

At the request of the copyright holder, you need to log in to view this content

Disclaimer: Investing carries risk. This is not financial advice. The above content should not be regarded as an offer, recommendation, or solicitation on acquiring or disposing of any financial products, any associated discussions, comments, or posts by author or other users should not be considered as such either. It is solely for general information purpose only, which does not consider your own investment objectives, financial situations or needs. TTM assumes no responsibility or warranty for the accuracy and completeness of the information, investors should do their own research and may seek professional advice before investing.

Comments

We need your insight to fill this gap
Leave a comment